It’s said to that the MMORPG promises a real sandbox gameplay, Albion Online, we will be sees a new update to enrich a world already well supplied. It was named for FAYE. In the meantime, this one brings its batch of innovations while the developers have pushed the end of the beta until next summer.
We start with the new Biome “Forest”. This new environment contains 3 important resources: skin, wood and stone. It also uses the same danger markers: green, red and dead, with the atmosphere darkening accordingly. Two factions populate the forests, the Guardians and the Heretics, but there are also special creatures (spirits of different natures), as well as large fauna (wolves, wild boars, foxes, rabbits and bears). Amazing detail, some of them can loot their offspring that you can raise yourself.
We continue with other changes and innovations that are less obvious but that are important. There is something new for the guilds, they can compete more easily via the royal islands. Players can have fun with new emotes that further enhance the social aspect of the game (applauding, dancing, crying, bandaging muscles, etc.). On the ambient side, 19 additional pieces of music are added in order to reinforce the immersion of the different zones. Cities are more joyful while dangerous areas seem more disturbing.
Developers do not forget to animate their world according to the seasons with the arrival of Christmas decorations and a special mission in the dungeons of Guardian. The farming is made a little less painful with the possibility of descending of mount while keeping the bonus of charge, unless attacked or to go away a little too much. Another interesting point with the mount is that it takes the damage when you are attacked, until you go down or die.
T4 players can obtain essences for refining by killing faction enemies. These can be changed to Runes. And since we talk about transmutation, you no longer need Transmutator, the operation is done in the refining buildings. The guards (NPCs) are replaced by towers located at the entrance of the cities in PvP zones to attack the bandits, that is to say to the players who assaulted a “non-bandit” player, even if his reputation was Positive. Your buildings are degrading now, so they have to be maintained or restored.
Ultimately, a new function is also introduced, Badge. We can active it via the configuration inferface, in addition, the badges of a players will be able to revealed, you will be see it in advance who comes in your direction as well as take the necessary measures. Notably, Frost Mages as well as Mages acquires 2 new spells: Frost Ray and Cursed Sickle. For all this are added of course some improvements as well as correction of various bugs.